Wednesday, 8 June 2016

Confirmed: Injustice 2 Annouced

At some point I should really get an article going about all the things that are better than they have any right to be. On top of that list or near the top would be Injustice: Gods Among Us. On paper it shouldn't of been good it was based on the Mortal Kombat engine, the previous attempt Mortal Kombat vs DC universe was uneven, set in a Superman gone rouge universe, and balancing should of been a nightmare. 

Luckily it was pretty great, even like me you was not... overly fond of the basic Mortal Kombat gameplay, or the overly armoured designs. It did win me over with it's clever use of character abilities, interesting story (which's backstory was excellently written in a 5 "year" comic) and... well Batman!

Today Warner Brothers and Netherealms have announced as sequel, which like the upcoming Justice League movie apparently doesn't sport an subtitle - Injustice 2.   

Well wasn't that... armoured,

Sorry and I'm back. According to the release materials this game doesn't feature transformations as the trailer implies. What it dose feature however is an RPG style loot system, this system will not only change how your character looks but will apparently also alter their abilities and your strategies (i'm assuming by altering move start up times/directions) as well as forcing your opponent to switch up their game.

The all important loot will be rewarded after each fight, with some loot being generic and others being character specific. Guess we'll see how all that works out in 2017.

Abe's Take
First up i'm excited to see where the story is going and as a fan of DC's TV shows it was fun seeing veteran Flash and newcomer Supergirl (I'm assuming that's her, could also be Powergirl) but the I do worry about balancing the loot for online, I'm getting DBZ Xenoverse flashbacks. That games loot pretty much destroyed the online.

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